Mushling Race in The Veil
Improves regeneration and healing received, with a stamina-regeneration penalty and a recovery active.
The developer's October 10 update log doubles Decompose from +25% to +50% regeneration. Sporeheart is not mentioned, so its reported values are unchanged.
Should you keep Mushling?
Keep it if sustain is solving a real problem; otherwise it is a reasonable reroll target.
| Trait | Sporeheart / Decompose |
|---|---|
| Current tier | B |
| Best fit | Sustain play, group content |
Mushling effect
Sporeheart is reported to grant +10% regeneration and +10% healing received with -10% stamina regeneration. Decompose grants +50% regeneration while rooted underground, doubled from +25% in the October 10 update.
What the numbers come to
The +10% healing received only exists if something is healing you, which makes this the most group-dependent race on the list. Solo, that bonus sits idle and Mushling is effectively a +10% regeneration race carrying a stamina penalty.
That penalty is the part to weigh. -10% stamina regeneration means fewer dodges and less sprint per minute, so the race pays in avoidance to buy recovery. Recovering faster from hits you could have dodged is a worse trade than not taking them, which is why this sits in B rather than A.
Decompose points the same way. Its +50% regeneration is five times Sporeheart's passive +10%, so it is now a real recovery tool rather than a token one, but rooting yourself to heal is still only affordable when something else is holding the enemy's attention. Both halves of this race assume a group and neither is priced for solo play.
Best build fit
Sustain-focused play and groups that can protect a slower recovery window.
Tradeoffs to check
Lower stamina recovery affects movement, and Decompose is awkward during immediate pressure.
Mushling compared with Underling
Underling carries the same +10% regeneration with no stamina penalty attached, and adds +15% cast damage and +25% fire resistance. Unless you are specifically building around incoming heals in a group, Underling is the better sustain roll by a clear margin. It is the same core bonus without the bill.
Open the Underling profile for the other side of that trade.
When to reroll Mushling
Reroll if you mostly play solo, since half the package is inert. Keep it if you have a regular group with a healer, where the healing-received bonus is the one number here with no equivalent on another race.
A reroll replaces your race rather than adding a second one. The steps are on the race index.
What is not confirmed about Mushling
- All Sporeheart values are community-reported rather than taken from patch notes.
- Decompose's +50% regeneration is in the update log, but its root duration, cooldown and whether it can be cancelled early are unpublished, and those decide whether the active is usable.
- Whether +10% healing received applies to potions and self-heals or only to healing from other players.
Compare other races
Human
Long-term prestige progression
Open profile →Rare · B tierWraith
General survival, undecided builds
Open profile →Legendary · S tierVeilborne
Any build that can hold Weave stacks
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